Nintendo 3DS XL - Biblioteka.sk

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Nintendo 3DS XL
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  • Nintendo 3DS
Nintendo 3DS logo
An opened clamshell dual-screen handheld device. A camera is embedded in the internal hinge.
The original Nintendo 3DS in aqua blue
Also known as3DS (shortened name)
iQue 3DS (China)
DeveloperNintendo Research & Engineering
ManufacturerNintendo, Foxconn
Product familyNintendo 3DS family
TypeHandheld game console
GenerationEighth
Release dateNintendo 3DS:
Nintendo 3DS XL:
  • EU: July 28, 2012
  • NA: August 19, 2012
  • AU: August 23, 2012
Nintendo 3DS LL:
  • JP: July 28, 2012
Lifespan2011 (2011)–2020 (2020)
Introductory price
  • 3DS: ¥25,000, US$249.99,[5] A$349.95
  • 3DS XL: US$199.99, A$349.95
  • 3DS LL: ¥18,900
Discontinued
  • WW: September 16, 2020
Units shippedAll models combined: 75.94 million (as of September 30, 2022)[6]
Media
Operating systemNintendo 3DS system software
CPU
Memory128 MB FCRAM, 6 MB VRAM (Fujitsu MB82M8080-07L FC-RAM)
Storage2 GB Toshiba eMMC
Removable storage
  • 3DS: 2 GB SD card (included)
  • 3DS XL, 3DS LL: 4 GB SDHC card (included)
Display
2 TN LCD screens
  • Nintendo 3DS:
  • Upper: 3.53" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
  • Lower: 3.00" resistive touchscreen LCD @ 320 × 240 (QVGA)
  • Nintendo 3DS XL / Nintendo 3DS LL:
  • Upper: 4.88" autostereoscopic (3D) LCD @ 800 × 240 px (400 × 240 WQVGA per eye)
  • Lower: 4.18" resistive touchscreen LCD @ 320 × 240 (QVGA)
GraphicsDMP PICA200 @ 268 MHz
SoundStereo speakers (pseudo-surround, via Dolby Surround 2.0), microphone
InputA/B/X/Y buttons, Circle Pad, L/R bumpers, D-pad, 3D depth slider, volume slider, wireless switch, power button
CameraRear: 2 x 0.3 MP, f/2.85

Front: 0.3 MP, f/2.85

480p@30 video recording
Connectivity2.4 GHz 802.11b/g Wi-Fi, infrared
Power
  • Nintendo 3DS:
  • 1300 mAh, 3.7 V lithium-ion battery
  • Battery life
    • 3DS games: 3–5 hours
    • DS games: 5–8 hours
    • Sleep Mode: ≈ 3 days
  • Nintendo 3DS XL / Nintendo 3DS LL:
  • 1750 mAh, 3.7 V lithium-ion battery
  • Battery life
    • 3DS games: 3.5–6.5 hours
    • DS games: 7–10 hours
    • Sleep Mode: ≈ 3 days
Current firmware11.17.0-50, as of May 22, 2023; 12 months ago (2023-05-22)
Online services
Nintendo Network (discontinued)
Dimensions
Body
  • Nintendo 3DS:
    Width: 134 mm (5.3 in)
    Height: 74 mm (2.9 in)
    Depth: 21 mm (0.83 in)
    Nintendo 3DS XL:
    Width: 156 mm (6.1 in)
    Height: 93 mm (3.7 in)
    Depth: 22 mm (0.87 in)
Mass
  • 3DS: 235 grams (8.3 oz)
  • 3DS XL: 336 grams (11.9 oz)
Best-selling gameMario Kart 7, 18.94 million units
(as of March 31, 2021)[7]
Backward
compatibility
Nintendo DS
Nintendo DSi
PredecessorNintendo DS
SuccessorNintendo Switch
RelatedNintendo 2DS
New Nintendo 3DS

The Nintendo 3DS[a] is a foldable handheld game console produced by Nintendo. The console was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games.[8] As an eighth-generation console, its primary competitor was Sony's PlayStation Vita.[9]

The most prominent feature of the 3DS is its ability to display stereoscopic 3D images without the use of 3D glasses or additional accessories. Other features of the 3DS include its StreetPass and SpotPass tag modes that are powered by Nintendo Network, augmented reality capabilities using its 3D cameras, and Virtual Console, which provides a method for users to download and play video games originally released for older video game systems.

The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011.[10][11] Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249.99 to US$169.99 amid disappointing launch sales.[12] The company offered ten free NES games and ten free Game Boy Advance games from the Nintendo eShop to consumers who bought the system at the original launch price.[13] This strategy was considered a major success, and the console went on to become one of Nintendo's most successful handheld consoles in the first two years of its release. As of September 30, 2022, the Nintendo 3DS family of systems combined have sold 75.94 million units, and games for the systems have sold 388.89 million units.[14]

The 3DS had multiple variants over the course of its life. The Nintendo 3DS XL, a larger model featuring a 90% larger screen, was first released in Japan and Europe in July 2012.[15] In August 2012, it launched in the US for $199.99. An "entry-level" version of the console, the Nintendo 2DS, with a fixed "slate" form factor and lacking autostereoscopic (3D) functionality, was released in Western markets in October 2013.[16] The New Nintendo 3DS features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, an improved camera, and other changes, and was first released in Japan in October 2014.[17][18]

3DS family hardware was officially discontinued on September 16, 2020.[19][20] The Nintendo eShop for the 3DS officially shut down on March 27, 2023.[21][22] The Nintendo Network online service shut down on April 8, 2024, with the exception of Pokémon Bank, Poké Transporter, and the ability to redownload previously purchased software.[23]

History

Background

Nintendo began experimenting with stereoscopic 3D video game technology in the 1980s. The Famicom 3D System, an accessory consisting of liquid crystal shutter glasses, was Nintendo's first product that enabled stereoscopic 3D effects. Although very few titles were released, Nintendo helped design one—called Famicom Grand Prix II: 3D Hot Rally—which was co-developed by Nintendo and HAL Laboratory and released in 1988. The Famicom 3D System failed to garner market interest and was never released outside Japan.[24][25]

Nintendo's second attempt with 3D development was the Virtual Boy, designed by Gunpei Yokoi, creator of the Game Boy handheld console and popular Metroid video game. It was a portable table-top system consisting of goggles and a controller that used a spinning disc to achieve full stereoscopic monochrome 3D.[26] Released in 1995, the Virtual Boy sold fewer than a million units, with only 22 compatible game titles released, and was widely considered to be a commercial failure.[25][27] Shigeru Miyamoto, known for his work on popular game franchises such as Mario and The Legend of Zelda, commented in a 2011 interview that he felt conflicted about Yokoi's decision to use wire-frame models for 3D and suggested that the product may not have been marketed correctly.[25] The failure of the Virtual Boy left many at Nintendo doubting the viability of 3D gaming.[28]

Despite this, Nintendo continued to investigate the incorporation of 3D technology into later products. The GameCube, released in 2001, was also capable of displaying true stereoscopic 3D with an LCD attachment, though only the launch title Luigi's Mansion was ever designed to utilize it. While a working internal prototype was created, the add-on itself was never released due to its expensive cost, leaving the feature unavailable outside of development.[29] Nintendo later experimented with a 3D LCD during the development of the Game Boy Advance SP, but the idea was shelved after it failed to achieve satisfactory results. Another attempt was made in preparation for a virtual navigation guide to be used on the Nintendo DS at Shigureden, an interactive museum in Japan.[30][31] Nintendo president Hiroshi Yamauchi encouraged additional 3D research in an effort to use the technology in the exhibition. Although the project fell short, Nintendo was able to collect valuable research on liquid crystal which would later aid in the development of the Nintendo 3DS.[25]

Development

Speculation on the development of a successor to the Nintendo DS began in late 2009. At the time, Nintendo controlled as much as 68.3% of the handheld gaming market.[32] In October 2009, tech tabloid Bright Side of News reported that Nvidia, a graphics processing unit (GPU) developer that recently made headway with its Tegra System-on-Chip processors, had been selected by Nintendo to develop hardware for their next generation portable game console.[33] Later that month, speaking about the future for Nintendo's portable consoles, company president Satoru Iwata mentioned that while mobile broadband connectivity via subscription "doesn't fit Nintendo customers", he was interested in exploring options like Amazon's Whispernet found on the Amazon Kindle which provides free wireless connectivity to its customers for the sole purpose of browsing and purchasing content from the Kindle Store.[34]

Nintendo had expressed interest in motion-sensing capabilities since the development of the original Nintendo DS,[35] and an alleged comment by Satoru Iwata from a 2010 interview with Asahi Shimbun implied that the successor to the Nintendo DS would incorporate a motion sensor. The claim led to a minor dispute between the publication and Nintendo over its accuracy.[36] In February 2010, video gaming website Computer and Video Games reported that a select "handful" of Japanese developers were in possession of software development kits for the Nintendo DS successor, with The Pokémon Company given special priority. According to their insider at an unspecified third-party development studio, the hardware features a "tilt" function that is similar to that of the iPhone, "but does a lot more".[37]

Announcement

The Nintendo 3DS E3 2010 unveiling involved an elaborate stage with moving set pieces.
A prototype Aqua Blue Nintendo 3DS shown at E3 2010; the circle pad was originally colored alongside the console.

On March 23, 2010, Nintendo officially announced the Nintendo 3DS handheld console.[8] According to industry analysts, the timing of the announcement, which had drawn attention away from the launch of the company's still-new Nintendo DSi XL handheld, was likely intended to preempt impending news leaks about the product by the Japanese press.[38] In April 2010, a picture of a possible development build of the internal components of the 3DS was released as part of a U.S. Federal Communications Commission (FCC) filing by Mitsumi.[39] An analysis of the image showed that it was likely genuine as it featured components known to be used in the Nintendo DS line along with features of the 3DS that had not been announced like a 5:3 top screen and a control nub similar to those used in Sony's PlayStation Portable systems.[40]

In June 2010, video gaming website IGN reported that according to "several developers who have experienced 3DS in its current form," the system possesses processing power that "far exceed the Nintendo Wii" and with 3D shaders, they could make games that "look close to current generation visuals on the Xbox 360 and PlayStation 3". IGN also cited "several developer sources" as saying that the system does not use the Nvidia Tegra mobile chipset.[41]

The system was fully revealed at Nintendo's conference at E3 2010 on June 15, 2010.[42][43] The first game revealed was Kid Icarus: Uprising, and several other titles from third parties were also announced, including Square Enix with Kingdom Hearts 3D, Konami with Metal Gear Solid: Snake Eater 3D, Ubisoft with Assassin's Creed: Lost Legacy, and Capcom with Resident Evil: Revelations and Super Street Fighter IV: 3D Edition. Other Nintendo-developed titles revealed after the conference included Mario Kart 7 (then named Mario Kart 3DS), Animal Crossing: New Leaf, Star Fox 64 3D[44] and The Legend of Zelda: Ocarina of Time 3D.[45] Nintendo also demoed 3D trailers for DreamWorks' How to Train Your Dragon, Warner Bros' Legend of the Guardians: The Owls of Ga'Hoole, and Disney's film Tangled on the 3DS.[46][47] The 3DS design shown at E3 was almost final, but subject to minor changes.[48]

On September 29, 2010, Nintendo announced that the Nintendo 3DS would be released in Japan on February 26, 2011. Furthermore, several additional features were announced: the inclusion of a Mii Maker (similar to the Mii Channel on the Wii), Virtual Console (including Game Boy and Game Boy Color), 3D Classics, a cradle for recharging the system's battery, multitasking, several included augmented reality games, an included 2 GB SD card, and stored game data, as well as the final names for the 3DS tag modes, StreetPass and SpotPass. Nintendo further revealed that the system would be available at launch in two colors, "Aqua Blue" and "Cosmos Black", and that its launch price in Japan would be ¥25,000.[49] The final physical design was also revealed at this event.[50]

Pre-launch events

On January 19, 2011, Nintendo held two simultaneous press conferences in Amsterdam and New York City, where it revealed all of the features of the Nintendo 3DS.[51] In North America, the release date was confirmed as March 27, 2011, with a retail price of $249.99. In Europe, the release date was announced as March 25, 2011, though Nintendo said that pricing would be up to retailers. Most retailers priced the handheld between £219.99 and £229.99,[52] though some retailers, such as Amazon, lowered the price following Sony's announcement of the PSP's successor on January 26, 2011,[53] with some retailers pricing the handheld at around £200 in February.[54]

In February 2011, Nintendo held four hands-on events in the UK named "Believe Your Eyes". February 5 and 6 saw simultaneous events in London and Manchester, while the 12th and 13th saw events in Glasgow and Bristol. Invitations to the events were offered first to Club Nintendo members, then later to members of the public via an online registration form.[55] Guests watched two brief performances and trailers, then were given time to play a selection of games on 3DS devices. Attendees were then allowed into a second room, containing further games to play (mainly augmented reality-based) and in-device videos.[56]

Launch

The Nintendo 3DS launched in Japan on February 26, 2011, priced at ¥25,000. On March 25, 2011, the system launched in Europe, with pricing set by individual retailers. On March 27, 2011, the Nintendo 3DS launched in North America, priced at US$249.99. On March 31, 2011, the system launched in Australia and New Zealand, priced at A$349.95. The system was originally launched in all regions in both Aqua Blue and Cosmo Black color variations.

On July 28, 2011, Nintendo announced the Nintendo 3DS would be getting a price cut of almost a third of the console's original price, from $249.99 to $169.99 in North America, 25,000 ¥ to 15,000 ¥ in Japan, and $349.95 to $249.95 in Australia. Although in Europe, pricing is up to retailers, the system also received a substantial price cut.[57] In an effort to compensate those who had paid the original price, the company introduced the Nintendo 3DS Ambassador Program, through which existing 3DS owners were eligible (conditional that they must have accessed the Nintendo eShop at least once prior to August 21) to download ten NES games and ten Game Boy Advance games at no extra cost.[58][59] Nintendo further stated that the NES Ambassador titles would see future release to the general public on the Nintendo eShop, while there were no plans to make the Game Boy Advance Ambassador titles available.[60] The ten NES games were released in North America on August 31 and in Europe on September 1, 2011. These include: Balloon Fight, Donkey Kong Jr., Ice Climber, Metroid, NES Open Tournament Golf, Super Mario Bros., The Legend of Zelda, Wrecking Crew, Yoshi (North America) / Mario & Yoshi (Europe & Australia), and Zelda II: The Adventure of Link.[61][62] The ten Game Boy Advance games were released in North America on December 16, 2011. These include: F-Zero: Maximum Velocity, Fire Emblem: The Sacred Stones, Kirby & the Amazing Mirror, Mario Kart: Super Circuit, Mario vs. Donkey Kong, Metroid Fusion, Super Mario Advance 3: Yoshi's Island, The Legend of Zelda: The Minish Cap, Wario Land 4, and WarioWare, Inc.: Mega Microgames![63]

On April 28, 2012, the Nintendo 3DS launched in South Korea, in Cosmos Black, Misty Pink, and Cobalt Blue color variations.[64] On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in Cerulean Blue and Shimmer Pink.[65][66]

Larger model

A Nintendo 3DS XL in the open position

Rumors of a larger model of the Nintendo 3DS being in production appeared during June 2012, when Japanese publication Nikkei wrote an article stating that the system was initially scheduled to be unveiled at E3 2012. However, Nintendo responded that these rumors were false and that the article was "entire speculation", but refrained from further commenting on the subject.[67] Finally, on June 21, 2012, the system was announced during a Nintendo Direct presentation. Featuring 90% larger screens than the original Nintendo 3DS, the system was set to launch on all major regions during the middle of the year.[68]

The Nintendo 3DS XL (Nintendo 3DS LL in Japan) was released on July 28, 2012, in Japan, priced at ¥18,900, and was available in Silver + Black, Red + Black and White color variations.[69] In Europe, the system launched on the same day but in Silver + Black, Blue + Black and Red + Black color variations.[69] On August 19, the Nintendo 3DS XL launched in North America, priced at US$199.99, and available in Blue + Black and Red + Black.[70] On August 23, 2012, Australia and New Zealand saw the launch of the new handheld, priced at AU$249.95, and available in the same color variations as in Europe, Silver + Black, Blue + Black and Red + Black.[71] The launch of the Nintendo 3DS XL coincided with the release of New Super Mario Bros. 2, the first Nintendo 3DS game to be available in both retail and downloadable versions.

On September 20, 2012, the Nintendo 3DS XL launched in South Korea, in Silver + Black, Red + Black, and White color variations.[72] On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in Blue + Black and White color variations.[73] In December 2012, Nintendo Chinese distribution partner, iQue, launched the iQue 3DS XL in three special editions, one featuring a Mario decal while the other two feature both Mario and Luigi.[74]

Later years

Nintendo officially announced its next console, the Nintendo Switch, in October 2016 and with a worldwide release in March 2017. The Switch is a hybrid video game console that can be used both as a home console docked to a television or taken on-the-go to be used as a handheld system. While the Switch displaced the Wii U as Nintendo's primary home console in terms of production and distribution,[75] Nintendo executives affirmed that the company would continue to support the 3DS with more first-party and third-party games in the immediate future. Fils-Aimé assured that the 3DS "has a long life in front of it", and that Nintendo intends for it to co-exist with the Switch,[76] while Kimishima considered the 3DS as an entry-level product for younger players.[77] In June 2017, Fils-Aimé said they would be supporting Nintendo 3DS beyond 2018.[78] In July 2017, production of the New Nintendo 3DS had ended in Europe and Japan leaving the New Nintendo 3DS XL and then-recently released New Nintendo 2DS XL as the only 3DS models still in production worldwide.[79][80] In June 2018, Nintendo said it was considering some possibilities for a successor to the Nintendo 3DS.[81]

In June 2019, Nintendo confirmed that first-party game development had ceased, but that the system would continue to be supported through the near future.[82] With the unveiling of the Nintendo Switch Lite—a lower-end version of the Switch console—Nintendo of America CEO Doug Bowser stated that the company still planned to continue supporting the 3DS family as long as there was still demand.[83] In November 2019, Bowser reaffirmed that Nintendo would continue to support the 3DS into 2020.[84] On September 16, 2020, Nintendo confirmed that production of the Nintendo 3DS family of systems had ended.[85][86][87] On July 20, 2021, Nintendo's Japanese website announced that the Nintendo 3DS and Wii U eShops would no longer accept credit cards. This change was put in place on January 18, 2022. The Internet Browser's filter function was also no longer able to be turned off for Japanese 3DS devices after this date.[88] The ability to purchase content through the Nintendo eShop was officially discontinued on March 27, 2023.[89] The Nintendo Network service, the service that contains most of the 3DS online functionality has been discontinued on April 8, 2024.[90]

Hardware

The original Nintendo 3DS model has custom components co-developed by the Nintendo Research & Engineering department and other manufacturers, all combined into a unified system on chip. Its main central processing unit (CPU) is a dual-core ARM11 MPCore-based processor manufactured at 45 nm and clocked at 268 MHz.[91] One processor core is dedicated to games and applications, while the other core is exclusive to the operating system, enabling multitasking and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in sleep mode. The system also contains a single-core ARM9-based processor, enabling backward compatibility with both Nintendo DS and DSi titles, as well as a limited collection of Game Boy Advance titles, due to its ARM7 support required to run DS titles, which use the ARM7-based core of the DS as a co-processor. The graphics processor (GPU) is a PICA200 developed by Digital Media Professionals, running at 268 MHz.[91][92] The system contains 128 MB of random-access memory (RAM) consisting of 128 MB of FCRAM developed by Fujitsu, with a peak bandwidth of 3.2 GB/s.[93][94]

The console contains two separate screens. The top screen is a 15:9 (5:3) autostereoscopic liquid-crystal display (LCD) with a resolution of 800×240 pixels (effectively 400×240 pixels per eye, or WQVGA).[95] On the original 3DS, the screen measures 3.53 in (90 mm), while on the 3DS XL it measures 4.88 in (124 mm). It is autostereoscopic; it uses a parallax barrier to produce a three-dimensional effect without requiring special glasses. There is a 3D Depth Slider next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 resistive touchscreen with a display resolution of 320×240 pixels (QVGA). On the original Nintendo 3DS, the screen measures 77 mm (3.02 in), while on the 3DS XL it measures 106 mm (4.18 in).[96][97] However, despite being 29 mm (1.14 in) bigger, the screens on the 3DS XL are the same resolution as the standard 3DS. This leads to the XL model having a lower pixel density (PPI) than the standard 3DS.[98]

The system features three camera sensors: two cameras on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3 megapixels, VGA) with one-point focus and can only achieve digital zoom. There is also a microphone in the bottom of the system.[96]

The system includes 2 GB of eMMC flash memory manufactured by either Toshiba or Samsung.[99] The system's memory can be expanded via an SD memory card slot, which supports SD and SDHC memory cards. All the Nintendo 3DS systems come packaged with a 2 GB SD card while Nintendo 3DS XL systems include a 4 GB SDHC card.[93] The system uses 2.4 GHz 802.11 b/g wireless network connectivity with enhanced WPA2 security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the Circle Pad Pro and the amiibo reader/writer.[100]

The Nintendo 3DS comes with a 3.7 V 1300 mAh 5 Wh lithium ion battery.[93] Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings. The Nintendo 3DS XL, however, comes with 1750 mAh, 3.7 V lithium-ion battery capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately 230 grams (8.1 oz), the larger XL version weighs approximately 336 grams (11.9 oz). When opened, the original 3DS is 134 mm (5.3 in) wide, 74 mm (2.9 in) broad, and 21 mm (0.83 in) thick. The XL version however, is 156 mm (6.1 in) wide, 93 mm (3.7 in) broad, and 22 mm (0.87 in) thick. The 3DS also comes with a telescoping stylus, extendable to up to 100 mm (3.9 in) long, while the 3DS XL comes with a regular 93 mm (3.7 in) stylus.[96]

All systems in the Nintendo 3DS family use the same AC adapter used with the Nintendo DSi and Nintendo DSi XL. To reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, were not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system in to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS.[101]

iQue 3DS XL

Nintendo 3DS was sold in the Chinese market under the iQue name, a collaboration of Nintendo and Wei Yen, was known as the iQue 3DS XL. This was the last console sold under the iQue name, and the only model of 3DS available in China. No physical games were ever sold on the system, and only 2 games were made, preinstalled on the system.[102]

Input

The Nintendo 3DS input controls include the following: a round nub analog input called the Circle Pad, a D-pad, four face buttons (A, B, X, Y), bumper buttons (L, R), a Home button, Start and Select buttons, and a Power button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications. The touchscreen can be interacted with either the user's finger or a stylus bundled with the handheld. There is also a six-axis motion sensor, which includes a 3-axis accelerometer and a 3-axis gyroscope. Through the Circle Pad Pro accessory the system has access to a second Circle Pad and trigger buttons (ZL, ZR).[103]

Game card

The Nintendo 3DS Game Card is a media format used to physically distribute video games for Nintendo 3DS systems. The 3DS Game Card is similar in design to the Nintendo DS Game Card, but includes a small tab on the top left of the card that prevents 3DS Game Cards from being inserted into a Nintendo DS.[104] These Game Cards can hold up to either 1 GB, 2 GB or 4 GB of game data depending on the game, which is 2, 4, and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512 MB). Some sources claim that an 8 GB version could be produced should a game ever require it.[105]

Accessories

Circle Pad Pro

The Circle Pad Pro accessory for the original Nintendo 3DS

The Circle Pad Pro is an accessory/add-on which connects to a Nintendo 3DS system through infrared, adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (ZL / ZR).[103] The device was first released in Japan on December 10, 2011, coinciding with the release of Monster Hunter 3G in the region.[106] It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of Resident Evil: Revelations in those regions.[107]

Images of the device first appeared in September 2011 in Famitsu.[108][109] The first titles confirmed to compatible with the add-on were Monster Hunter 3G, Resident Evil: Revelations, Ace Combat 3D Cross Rumble (Japanese version only), Metal Gear Solid: Snake Eater 3D, Kingdom Hearts 3D: Dream Drop Distance, and Shin Sangoku Musou VS.[110]

The Nintendo 3DS XL version of the device, called the Circle Pad Pro XL, was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013.[111][112][113][114]

The C-Stick and ZL / ZR buttons on the New Nintendo 3DS are backward compatible with Circle Pad Pro-compatible titles.[115][116]