AMD 64 - Biblioteka.sk

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AMD 64
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AMD Opteron, the first CPU to introduce the x86-64 extensions in April 2003
The five-volume set of the x86-64 Architecture Programmer's Manual, as published and distributed by AMD in 2002

x86-64 (also known as x64, x86_64, AMD64, and Intel 64)[note 1] is a 64-bit version of the x86 instruction set, first announced in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging mode.

With 64-bit mode and the new paging mode, it supports vastly larger amounts of virtual memory and physical memory than was possible on its 32-bit predecessors, allowing programs to store larger amounts of data in memory. x86-64 also expands general-purpose registers to 64-bit, and expands the number of them from 8 (some of which had limited or fixed functionality, e.g. for stack management) to 16 (fully general), and provides numerous other enhancements. Floating-point arithmetic is supported via mandatory SSE2-like instructions, and x87/MMX style registers are generally not used (but still available even in 64-bit mode); instead, a set of 16 vector registers, 128 bits each, is used. (Each register can store one or two double-precision numbers or one to four single-precision numbers, or various integer formats.) In 64-bit mode, instructions are modified to support 64-bit operands and 64-bit addressing mode.

The compatibility mode defined in the architecture allows 16-bit and 32-bit user applications to run unmodified, coexisting with 64-bit applications if the 64-bit operating system supports them.[11][note 2] As the full x86 16-bit and 32-bit instruction sets remain implemented in hardware without any intervening emulation, these older executables can run with little or no performance penalty,[13] while newer or modified applications can take advantage of new features of the processor design to achieve performance improvements. Also, a processor supporting x86-64 still powers on in real mode for full backward compatibility with the 8086, as x86 processors supporting protected mode have done since the 80286.

The original specification, created by AMD and released in 2000, has been implemented by AMD, Intel, and VIA. The AMD K8 microarchitecture, in the Opteron and Athlon 64 processors, was the first to implement it. This was the first significant addition to the x86 architecture designed by a company other than Intel. Intel was forced to follow suit and introduced a modified NetBurst family which was software-compatible with AMD's specification. VIA Technologies introduced x86-64 in their VIA Isaiah architecture, with the VIA Nano.

The x86-64 architecture was quickly adopted for desktop and laptop personal computers and servers which were commonly configured for 16 GiB (gibibytes) of memory or more. It has effectively replaced the discontinued Intel Itanium architecture (formerly IA-64), which was originally intended to replace the x86 architecture. x86-64 and Itanium are not compatible on the native instruction set level, and operating systems and applications compiled for one architecture cannot be run on the other natively.

AMD64

AMD64 logo

History

AMD64 (also variously referred to by AMD in their literature and documentation as “AMD 64-bit Technology” and “AMD x86-64 Architecture”) was created as an alternative to the radically different IA-64 architecture designed by Intel and Hewlett-Packard, which was backward-incompatible with IA-32, the 32-bit version of the x86 architecture. AMD originally announced AMD64 in 1999[14] with a full specification available in August 2000.[15] As AMD was never invited to be a contributing party for the IA-64 architecture and any kind of licensing seemed unlikely, the AMD64 architecture was positioned by AMD from the beginning as an evolutionary way to add 64-bit computing capabilities to the existing x86 architecture while supporting legacy 32-bit x86 code, as opposed to Intel's approach of creating an entirely new, completely x86-incompatible 64-bit architecture with IA-64.

The first AMD64-based processor, the Opteron, was released in April 2003.

Implementations

AMD's processors implementing the AMD64 architecture include Opteron, Athlon 64, Athlon 64 X2, Athlon 64 FX, Athlon II (followed by "X2", "X3", or "X4" to indicate the number of cores, and XLT models), Turion 64, Turion 64 X2, Sempron ("Palermo" E6 stepping and all "Manila" models), Phenom (followed by "X3" or "X4" to indicate the number of cores), Phenom II (followed by "X2", "X3", "X4" or "X6" to indicate the number of cores), FX, Fusion/APU and Ryzen/Epyc.

Architectural features

The primary defining characteristic of AMD64 is the availability of 64-bit general-purpose processor registers (for example, rax), 64-bit integer arithmetic and logical operations, and 64-bit virtual addresses.[16] The designers took the opportunity to make other improvements as well.

Notable changes in the 64-bit extensions include:

64-bit integer capability
All general-purpose registers (GPRs) are expanded from 32 bits to 64 bits, and all arithmetic and logical operations, memory-to-register and register-to-memory operations, etc., can operate directly on 64-bit integers. Pushes and pops on the stack default to 8-byte strides, and pointers are 8 bytes wide.
Additional registers
In addition to increasing the size of the general-purpose registers, the number of named general-purpose registers is increased from eight (i.e. eax, ecx, edx, ebx, esp, ebp, esi, edi) in x86 to 16 (i.e. rax, rcx, rdx, rbx, rsp, rbp, rsi, rdi, r8, r9, r10, r11, r12, r13, r14, r15). It is therefore possible to keep more local variables in registers rather than on the stack, and to let registers hold frequently accessed constants; arguments for small and fast subroutines may also be passed in registers to a greater extent.
AMD64 still has fewer registers than many RISC instruction sets (e.g. PA-RISC, Power ISA, and MIPS have 32 GPRs; Alpha, 64-bit ARM, and SPARC have 31) or VLIW-like machines such as the IA-64 (which has 128 registers). However, an AMD64 implementation may have far more internal registers than the number of architectural registers exposed by the instruction set (see register renaming). (For example, AMD Zen cores have 168 64-bit integer and 160 128-bit vector floating-point physical internal registers.)
Additional XMM (SSE) registers
Similarly, the number of 128-bit XMM registers (used for Streaming SIMD instructions) is also increased from 8 to 16.
The traditional x87 FPU register stack is not included in the register file size extension in 64-bit mode, compared with the XMM registers used by SSE2, which did get extended. The x87 register stack is not a simple register file although it does allow direct access to individual registers by low cost exchange operations.
Larger virtual address space
The AMD64 architecture defines a 64-bit virtual address format, of which the low-order 48 bits are used in current implementations.[11]: 120  This allows up to 256 TiB (248 bytes) of virtual address space. The architecture definition allows this limit to be raised in future implementations to the full 64 bits,[11]: 2 : 3 : 13 : 117 : 120  extending the virtual address space to 16 EiB (264 bytes).[17] This is compared to just 4 GiB (232 bytes) for the x86.[18]
This means that very large files can be operated on by mapping the entire file into the process's address space (which is often much faster than working with file read/write calls), rather than having to map regions of the file into and out of the address space.
Larger physical address space
The original implementation of the AMD64 architecture implemented 40-bit physical addresses and so could address up to 1 TiB (240 bytes) of RAM.[11]: 24  Current implementations of the AMD64 architecture (starting from AMD 10h microarchitecture) extend this to 48-bit physical addresses[19] and therefore can address up to 256 TiB (248 bytes) of RAM. The architecture permits extending this to 52 bits in the future[11]: 24 [20] (limited by the page table entry format);[11]: 131  this would allow addressing of up to 4 PiB of RAM. For comparison, 32-bit x86 processors are limited to 64 GiB of RAM in Physical Address Extension (PAE) mode,[21] or 4 GiB of RAM without PAE mode.[11]: 4 
Larger physical address space in legacy mode
When operating in legacy mode the AMD64 architecture supports Physical Address Extension (PAE) mode, as do most current x86 processors, but AMD64 extends PAE from 36 bits to an architectural limit of 52 bits of physical address. Any implementation, therefore, allows the same physical address limit as under long mode.[11]: 24 
Instruction pointer relative data access
Instructions can now reference data relative to the instruction pointer (RIP register). This makes position-independent code, as is often used in shared libraries and code loaded at run time, more efficient.
SSE instructions
The original AMD64 architecture adopted Intel's SSE and SSE2 as core instructions. These instruction sets provide a vector supplement to the scalar x87 FPU, for the single-precision and double-precision data types. SSE2 also offers integer vector operations, for data types ranging from 8bit to 64bit precision. This makes the vector capabilities of the architecture on par with those of the most advanced x86 processors of its time. These instructions can also be used in 32-bit mode. The proliferation of 64-bit processors has made these vector capabilities ubiquitous in home computers, allowing the improvement of the standards of 32-bit applications. The 32-bit edition of Windows 8, for example, requires the presence of SSE2 instructions.[22] SSE3 instructions and later Streaming SIMD Extensions instruction sets are not standard features of the architecture.
No-Execute bit
The No-Execute bit or NX bit (bit 63 of the page table entry) allows the operating system to specify which pages of virtual address space can contain executable code and which cannot. An attempt to execute code from a page tagged "no execute" will result in a memory access violation, similar to an attempt to write to a read-only page. This should make it more difficult for malicious code to take control of the system via "buffer overrun" or "unchecked buffer" attacks. A similar feature has been available on x86 processors since the 80286 as an attribute of segment descriptors; however, this works only on an entire segment at a time.
Segmented addressing has long been considered an obsolete mode of operation, and all current PC operating systems in effect bypass it, setting all segments to a base address of zero and (in their 32-bit implementation) a size of 4 GiB. AMD was the first x86-family vendor to implement no-execute in linear addressing mode. The feature is also available in legacy mode on AMD64 processors, and recent Intel x86 processors, when PAE is used.
Removal of older features
A few "system programming" features of the x86 architecture were either unused or underused in modern operating systems and are either not available on AMD64 in long (64-bit and compatibility) mode, or exist only in limited form. These include segmented addressing (although the FS and GS segments are retained in vestigial form for use as extra-base pointers to operating system structures),[11]: 70  the task state switch mechanism, and virtual 8086 mode. These features remain fully implemented in "legacy mode", allowing these processors to run 32-bit and 16-bit operating systems without modifications. Some instructions that proved to be rarely useful are not supported in 64-bit mode, including saving/restoring of segment registers on the stack, saving/restoring of all registers (PUSHA/POPA), decimal arithmetic, BOUND and INTO instructions, and "far" jumps and calls with immediate operands.

Virtual address space details

Canonical form addresses

Canonical address space implementations (diagrams not to scale)
Current 48-bit implementation
57-bit implementation
64-bit implementation

Although virtual addresses are 64 bits wide in 64-bit mode, current implementations (and all chips that are known to be in the planning stages) do not allow the entire virtual address space of 264 bytes (16 EiB) to be used. This would be approximately four billion times the size of the virtual address space on 32-bit machines. Most operating systems and applications will not need such a large address space for the foreseeable future, so implementing such wide virtual addresses would simply increase the complexity and cost of address translation with no real benefit. AMD, therefore, decided that, in the first implementations of the architecture, only the least significant 48 bits of a virtual address would actually be used in address translation (page table lookup).[11]: 120 

In addition, the AMD specification requires that the most significant 16 bits of any virtual address, bits 48 through 63, must be copies of bit 47 (in a manner akin to sign extension). If this requirement is not met, the processor will raise an exception.[11]: 131  Addresses complying with this rule are referred to as "canonical form."[11]: 130  Canonical form addresses run from 0 through 00007FFF'FFFFFFFF, and from FFFF8000'00000000 through FFFFFFFF'FFFFFFFF, for a total of 256 TiB of usable virtual address space. This is still 65,536 times larger than the virtual 4 GiB address space of 32-bit machines.

This feature eases later scalability to true 64-bit addressing. Many operating systems (including, but not limited to, the Windows NT family) take the higher-addressed half of the address space (named kernel space) for themselves and leave the lower-addressed half (user space) for application code, user mode stacks, heaps, and other data regions.[23] The "canonical address" design ensures that every AMD64 compliant implementation has, in effect, two memory halves: the lower half starts at 00000000'00000000 and "grows upwards" as more virtual address bits become available, while the higher half is "docked" to the top of the address space and grows downwards. Also, enforcing the "canonical form" of addresses by checking the unused address bits prevents their use by the operating system in tagged pointers as flags, privilege markers, etc., as such use could become problematic when the architecture is extended to implement more virtual address bits.

The first versions of Windows for x64 did not even use the full 256 TiB; they were restricted to just 8 TiB of user space and 8 TiB of kernel space.[23] Windows did not support the entire 48-bit address space until Windows 8.1, which was released in October 2013.[23]

Page table structure

The 64-bit addressing mode ("long mode") is a superset of Physical Address Extensions (PAE); because of this, page sizes may be 4 KiB (212 bytes) or 2 MiB (221 bytes).[11]: 120  Long mode also supports page sizes of 1 GiB (230 bytes).[11]: 120  Rather than the three-level page table system used by systems in PAE mode, systems running in long mode use four levels of page table: PAE's Page-Directory Pointer Table is extended from four entries to 512, and an additional Page-Map Level 4 (PML4) Table is added, containing 512 entries in 48-bit implementations.[11]: 131  A full mapping hierarchy of 4 KiB pages for the whole 48-bit space would take a bit more than 512 GiB of memory (about 0.195% of the 256 TiB virtual space).

64 bit page table entry
Bits: 63 62 … 52 51 … 32
Content: NX reserved Bit 51…32 of base address
Bits: 31 … 12 11 … 9 8 7 6 5 4 3 2 1 0
Content: Bit 31…12 of base address ign. G PAT D A PCD PWT U/S R/W P

Intel has implemented a scheme with a 5-level page table, which allows Intel 64 processors to support a 57-bit virtual address space.[24] Further extensions may allow full 64-bit virtual address space and physical memory with 12-bit page table descriptors and 16- or 21-bit memory offsets for 64 KiB and 2 MiB page allocation sizes; the page table entry would be expanded to 128 bits to support additional hardware flags for page size and virtual address space size.[25]

Operating system limits

The operating system can also limit the virtual address space. Details, where applicable, are given in the "Operating system compatibility and characteristics" section.

Physical address space details

Current AMD64 processors support a physical address space of up to 248 bytes of RAM, or 256 TiB.[19] However, as of 2020, there were no known x86-64 motherboards that support 256 TiB of RAM.[26][27][28][29][failed verification] The operating system may place additional limits on the amount of RAM that is usable or supported. Details on this point are given in the "Operating system compatibility and characteristics" section of this article.

Operating modes

The architecture has two primary modes of operation: long mode and legacy mode.

Operating Operating system required Type of code being run Size (in bits) No. of general-purpose registers
mode sub-mode addresses operands (default in italics)
Long mode 64-bit mode 64-bit OS, 64-bit UEFI firmware, or the previous two interacting via a 64-bit firmware's UEFI interface 64-bit 64 8, 16, 32, 64 16
Compatibility mode Bootloader or 64-bit OS 32-bit 32 8, 16, 32 8
16-bit protected mode 16 8, 16, 32 8
Legacy mode Protected mode Bootloader, 32-bit OS, 32-bit UEFI firmware, or the latter two interacting via the firmware's UEFI interface 32-bit 32 8, 16, 32 8
16-bit protected mode OS 16-bit protected mode 16 8, 16, 32[m 1] 8
Virtual 8086 mode 16-bit protected mode or 32-bit OS subset of real mode 16 8, 16, 32[m 1] 8
Unreal mode Bootloader or real mode OS real mode 16, 20, 32 8, 16, 32[m 1] 8
Real mode Bootloader, real mode OS, or any OS interfacing with a firmware's BIOS interface[30] real mode 16, 20, 21 8, 16, 32[m 1] 8
  1. ^ a b c d Note that 16-bit code written for the 80286 and below does not use 32-bit operand instructions. Code written for the 80386 and above can use the operand-size override prefix (0x66). Normally this prefix is used by protected and long mode code for the purpose of using 16-bit operands, as that code would be running in a code segment with a default operand size of 32 bits. In real mode, the default operand size is 16 bits, so the 0x66 prefix is interpreted differently, changing operand size to 32 bits.
State diagram of the x86-64 operating modes

Long mode

Long mode is the architecture's intended primary mode of operation; it is a combination of the processor's native 64-bit mode and a combined 32-bit and 16-bit compatibility mode. It is used by 64-bit operating systems. Under a 64-bit operating system, 64-bit programs run under 64-bit mode, and 32-bit and 16-bit protected mode applications (that do not need to use either real mode or virtual 8086 mode in order to execute at any time) run under compatibility mode. Real-mode programs and programs that use virtual 8086 mode at any time cannot be run in long mode unless those modes are emulated in software.[11]: 11  However, such programs may be started from an operating system running in long mode on processors supporting VT-x or AMD-V by creating a virtual processor running in the desired mode.

Since the basic instruction set is the same, there is almost no performance penalty for executing protected mode x86 code. This is unlike Intel's IA-64, where differences in the underlying instruction set mean that running 32-bit code must be done either in emulation of x86 (making the process slower) or with a dedicated x86 coprocessor. However, on the x86-64 platform, many x86 applications could benefit from a 64-bit recompile, due to the additional registers in 64-bit code and guaranteed SSE2-based FPU support, which a compiler can use for optimization. However, applications that regularly handle integers wider than 32 bits, such as cryptographic algorithms, will need a rewrite of the code handling the huge integers in order to take advantage of the 64-bit registers.

Legacy mode

Legacy mode is the mode that the processor is in when it is not in long mode.[11]: 14  In this mode, the processor acts like an older x86 processor, and only 16-bit and 32-bit code can be executed. Legacy mode allows for a maximum of 32 bit virtual addressing which limits the virtual address space to 4 GiB.[11]: 14 : 24 : 118  64-bit programs cannot be run from legacy mode.

Protected mode

Protected mode is made into a submode of legacy mode.[11]: 14  It is the submode that 32-bit operating systems and 16-bit protected mode operating systems operate in when running on an x86-64 CPU.[11]: 14 

Real mode

Real mode is the initial mode of operation when the processor is initialized, and is a submode of legacy mode. It is backwards compatible with the original Intel 8086 and Intel 8088 processors. Real mode is primarily used today by operating system bootloaders, which are required by the architecture to configure virtual memory details before transitioning to higher modes. This mode is also used by any operating system that needs to communicate with the system firmware with a traditional BIOS-style interface.[30]

Intel 64

Intel 64 is Intel's implementation of x86-64, used and implemented in various processors made by Intel.

History

Historically, AMD has developed and produced processors with instruction sets patterned after Intel's original designs, but with x86-64, roles were reversed: Intel found itself in the position of adopting the ISA that AMD created as an extension to Intel's own x86 processor line.

Intel's project was originally codenamed Yamhill[31] (after the Yamhill River in Oregon's Willamette Valley). After several years of denying its existence, Intel announced at the February 2004 IDF that the project was indeed underway. Intel's chairman at the time, Craig Barrett, admitted that this was one of their worst-kept secrets.[32][33]

Intel's name for this instruction set has changed several times. The name used at the IDF was CT[34] (presumably[original research?] for Clackamas Technology, another codename from an Oregon river); within weeks they began referring to it as IA-32e (for IA-32 extensions) and in March 2004 unveiled the "official" name EM64T (Extended Memory 64 Technology). In late 2006 Intel began instead using the name Intel 64 for its implementation, paralleling AMD's use of the name AMD64.[35]

The first processor to implement Intel 64 was the multi-socket processor Xeon code-named Nocona in June 2004. In contrast, the initial Prescott chips (February 2004) did not enable this feature. Intel subsequently began selling Intel 64-enabled Pentium 4s using the E0 revision of the Prescott core, being sold on the OEM market as the Pentium 4, model F. The E0 revision also adds eXecute Disable (XD) (Intel's name for the NX bit) to Intel 64, and has been included in then current Xeon code-named Irwindale. Intel's official launch of Intel 64 (under the name EM64T at that time) in mainstream desktop processors was the N0 stepping Prescott-2M.

The first Intel mobile processor implementing Intel 64 is the Merom version of the Core 2 processor, which was released on July 27, 2006. None of Intel's earlier notebook CPUs (Core Duo, Pentium M, Celeron M, Mobile Pentium 4) implement Intel 64.

Implementations

Intel's processors implementing the Intel64 architecture include the Pentium 4 F-series/5x1 series, 506, and 516, Celeron D models 3x1, 3x6, 355, 347, 352, 360, and 365 and all later Celerons, all models of Xeon since "Nocona", all models of Pentium Dual-Core processors since "Merom-2M", the Atom 230, 330, D410, D425, D510, D525, N450, N455, N470, N475, N550, N570, N2600 and N2800, all versions of the Pentium D, Pentium Extreme Edition, Core 2, Core i9, Core i7, Core i5, and Core i3 processors, and the Xeon Phi 7200 series processors.

X86S

X86S is a simplification of x86-64 proposed by Intel in May 2023 for their "Intel 64" products.[36] The new architecture would remove support for 16-bit and 32-bit operating systems, while 32-bit programs will still run under a 64-bit OS. A CPU would no longer have legacy mode, and start directly in 64-bit long mode. There will be a way to switch to 5-level paging without going through the unpaged mode. Specific removed features include:[37]

  • Segmentation gates
  • 32-bit ring 0
    • VT-x will no longer emulate this feature
  • Rings 1 and 2
  • Ring 3 I/O port (IN/OUT) access; see port-mapped I/O
  • String port I/O (INS/OUTS)
  • Real mode (including huge real mode), 16-bit protected mode, VM86
  • 16-bit addressing mode
    • VT-x will no longer provide unrestricted mode
  • 8259 support; the only APIC supported would be X2APIC
  • Some unused operating system mode bits
  • 16-bit and 32-bit Startup IPI (SIPI)

Intel believes the change follows logically after the removal of the A20 gate in 2008 and the removal of 16-bit and 32-bit OS support in Intel firmware in 2020. Support for legacy operating systems would be accomplished via hardware-accelerated virtualization and/or ring 0 emulation.[37]

VIA's x86-64 implementation

VIA Technologies introduced their first implementation of the x86-64 architecture in 2008 after five years of development by its CPU division, Centaur Technology.[38] Codenamed "Isaiah", the 64-bit architecture was unveiled on January 24, 2008,[39] and launched on May 29 under the VIA Nano brand name.[40]

The processor supports a number of VIA-specific x86 extensions designed to boost efficiency in low-power appliances. It is expected that the Isaiah architecture will be twice as fast in integer performance and four times as fast in floating-point performance as the previous-generation VIA Esther at an equivalent clock speed. Power consumption is also expected to be on par with the previous-generation VIA CPUs, with thermal design power ranging from 5 W to 25 W.[41] Being a completely new design, the Isaiah architecture was built with support for features like the x86-64 instruction set and x86 virtualization which were unavailable on its predecessors, the VIA C7 line, while retaining their encryption extensions.

Microarchitecture levels

In 2020, through a collaboration between AMD, Intel, Red Hat, and SUSE, three microarchitecture levels (or feature levels) on top of the x86-64 baseline were defined: x86-64-v2, x86-64-v3, and x86-64-v4.[42][43] These levels define specific features that can be targeted by programmers to provide compile-time optimizations. The features exposed by each level are as follows:[44]

CPU microarchitecture levels
Level CPU features Example instruction Supported processors
x86-64
(x86-64-v1)
CMOV cmov

all x86-64 CPUs

matches the initial 2003 AMD K8 architecture (excluding AMD-specific instructions)

CX8 cmpxchg8b
FPU fld
FXSR fxsave
MMX emms
OSFXSR fxsave
SCE syscall
SSE cvtss2si
SSE2 cvtpi2pd
x86-64-v2 CMPXCHG16B cmpxchg16b

Intel Nehalem and newer Intel "big" cores
Intel (Atom) Silvermont and newer Intel "small" cores
AMD Bulldozer and newer AMD "big" cores
AMD Jaguar
VIA Nano and Eden "C"

feature level matches the 2008 Intel Nehalem architecture (excluding Intel-specific instructions)

LAHF-SAHF lahf
POPCNT popcnt
SSE3 addsubpd
SSE4_1 blendpd
SSE4_2 pcmpestri
SSSE3 pshufb
x86-64-v3 AVX vzeroall

Intel Haswell and newer Intel "big" cores (AVX2 enabled models only)
Intel (Atom) Gracemont and newer Intel "small" cores
AMD Excavator and newer AMD "big" cores
QEMU emulation (as of version 7.2)[45][46]

feature level matches the 2013 Intel Haswell architecture (excluding Intel-specific instructions)

AVX2 vpermd
BMI1 andn
BMI2 bzhi
F16C vcvtph2ps
FMA vfmadd132pd Zdroj:https://en.wikipedia.org?pojem=AMD_64
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