A | B | C | D | E | F | G | H | CH | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
- Parent article: List of DC Comics characters
This is a list of teams and organizations that appear in various DC Comics publications.
Note: Please check Category:DC Comics superhero teams before adding any redundant entries for superhero teams to the page.
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100
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2000 Committee
A
Academy of Crime
Academy of Arch-Villains
The Academy of Arch-Villains was a gathering of Wonder Woman villains Angle Man, Human Fireworks, and Mouse Man.[1]
Ace, King, Queen and Jack of Crime
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Acme Toys
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A.C.R.O.S.T.I.C.
Agency
Agenda
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Agony and Ecstasy
Agony and Ecstasy are a duo of enforcers of Hell.[2]
Aerotroopers
Ajan Enterprises
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Alien Alliance
There are two versions of the Alien Alliance:
Alien Alliance I
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Alien Alliance II
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Alleytown Kidsedit
Allianceedit
Competalian rebels from JLA: Haven.
Allied Supermen of Americaedit
The Allied Supermen of America team was created as an homage to the Golden Age Justice Society of America and the Silver Age Justice League. The team was created by Alan Moore and included characters created by Rob Liefeld and Erik Larsen. It was introduced in Supreme #14.
Alliesedit
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Alpha Lanternsedit
All Casteedit
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All-Star Squadronedit
Altered Strainedit
Amazon Nationedit
The Amazon Nation are a hidden female tribe. First appearance: (historic) All-Star Comics #8 (Winter 1941); (current) Wonder Woman (vol. 2) #1 (February 1987).
Amber Butane Corpsedit
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Ambush Bug Revenge Squadedit
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American Supreme Menedit
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American Supremacist Partyedit
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American Warriorsedit
Angel and the Apeedit
Anti-Green Lantern Corpsedit
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Anti-Justice Leagueedit
A.P.E.edit
Short for Allied Perpetrators of Evil, A.P.E. is a supervillain group in The New Adventures of Superman. First appearing in "The Men from A.P.E.", the line-up consists of Lex Luthor, Toyman, Prankster, and Warlock. In "A.P.E. Strikes Back", Lex Luthor and Warlock get back together as A.P.E. with Brainiac as its new member.
A.P.E.S.edit
Short for All-Purpose Enforcement Squad.
A.R.G.U.S.edit
Argentedit
Argent is a 1950s domestic secret agent team. First appearance: Secret Origins (vol. 3) #14 (May 1987).
Army of Crimeedit
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Aryan Brigadeedit
Assassination Bureauedit
Atari Forceedit
A.T.O.Medit
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Atom Projectedit
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Atomic Knightsedit
Authorityedit
Awesome Threesomeedit
The Awesome Threesome are a trio of robots that have antagonized Aquaman. They consist of Claw, Magneto, and Torpedo Man.
Awesome Threesome in other mediaedit
The Awesome Threesome appear in The Superman/Aquaman Hour of Adventure. Torpedo Man was first seen in "Treachery is the Torpedo Man". The Awesome Threesome later appear together in "The Torp, the Magneto, and the Claw".
Axis Amerikaedit
Axis Worldedit
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Bedit
Batman Familyedit
Batman Incorporatededit
Batmen of All Nationsedit
Batmen Corpsedit
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Bear Tribeedit
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Bellatrix Bombersedit
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Biker Babes from Helledit
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Big Science Actionedit
Birds of Preyedit
B.I.O.N.edit
Short for Biologically Integrated Organic Network.
Biospheer Technologiesedit
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Bizarro Leagueedit
Blackhawk Squadronedit
Black Dragon Societyedit
Black Gloveedit
Black Lantern Corpsedit
Black Sevenedit
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Blackrazorsedit
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Blastersedit
Bloch Industriesedit
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Blood Brothersedit
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Bloodlines Parasitesedit
Blood Packedit
Blood Syndicateedit
Blue Boysedit
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Blue Lantern Corpsedit
Blue Trinityedit
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Body Doublesedit
Bombardiersedit
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Bombshellsedit
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Boy Commandosedit
Bravosedit
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Brotherhood of the Batedit
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Brotherhood of the Cold Flameedit
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Brotherhood of Dadaedit
Brotherhood of Eviledit
Brotherhood of the Fistedit
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Brute and Globedit
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Bug and Byteedit
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Bulletman and Bulletgirledit
Cedit
Cadreedit
CAELOSSedit
CAELOSS is short for The Citizen's Army for the Economic Liberation of Suicide Slum.
Captains of Industryedit
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Captain Atom Brigadeedit
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CBIedit
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CIAedit
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C.E.M.A.edit
C.E.M.A. is short for Cosmic Emergency Management Agency.
Centurionsedit
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Chain Gangedit
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Challengers from Beyondedit
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Challengers of the Unknownedit
Champions of Crimeedit
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Champions of Angoredit
Checkmateedit
Children of Aresedit
Children of Cronusedit
The Children of Cronus are a group of Titans that were responsible for empowering Devastation.[3]
Children of the White Lobeedit
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Church of Supermanedit
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Cidermenedit
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Circleedit
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Circle of Fireedit
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Circle of Sixedit
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Circus of Strangeedit
Citadeledit
Citizen's Patrol Corpsedit
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Club of Heroesedit
Club of Villainsedit
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Coalition of Crimeedit
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Combineedit
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Conclaveedit
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Conglomerateedit
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Counciledit
Council of Spidersedit
Corpse Corpsedit
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Court of Owlsedit
Creature Commandosedit
Credoedit
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Crimebustersedit
Crime Championsedit
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Crime Counciledit
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Crime Crusaders Clubedit
Crime Societyedit
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Crime Syndicate of Americaedit
Crime Syndicate of Qwardedit
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Crimson Star Mobedit
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Crusadersedit
Dedit
Daily Planetedit
Daily Staredit
Dark Circleedit
Dark Menedit
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Dark Nemesisedit
Dark Trinityedit
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Darkseid's Eliteedit
Darkstarsedit
Dawlakispokpok and Familyedit
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Dayton Industriesedit
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Death Metal Menedit
Death Patroledit
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Death Warriorsedit
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Deep Sixedit
Demolition Teamedit
Demons Threeedit
The Demons Three are three demonic brothers consisting of Abnegazar, Ghast, and Rath.[4] They ruled Earth one billion years prior before being banished by the Timeless Ones, though they have occasionally escaped using Felix Faust's power. Their powers are bound to three mystic artifacts: the Green Bell of Uthool, the Silver Wheel of Nyorlath, and the Red Jar of Calythos.
Demons Three in other mediaedit
The Demons Three appear in The Batman Strikes! #50.[5] This version of the group were previously allies of Etrigan centuries prior before attempting to lead a rebellion in Hell. Etrigan defeated the three and imprisoned them in a magic box, but they retained a residual psychic link with him. In the present, they use this link in an attempt to manipulate Etrigan into releasing them, but Batman and Robin stop them.
The Demons Three appear in the Justice League Unlimited episode "The Balance", with Abnegazar voiced by Wayne Knight while Ghast and Rath have no dialogue.
The Demons Three appear in Justice League Action, with Abnegazar voiced by Damian O'Hare and Rath by Jason J. Lewis while Ghast has no dialogue. This version of the group are members of the Brothers Djinn alongside series-original characters Calythos (voiced by David Lodge), Uthool (voiced by Diedrich Bader), and Nyorlath (voiced by Chris Diamantopoulos).
The Demons Three appear in Justice League Dark, with Abnegazar voiced by JB Blanc, Rath by Jeffrey Vincent Parise, and Ghast by Fred Tatasciore. They compete with John Constantine and Jason Blood in a poker game to win magic artifacts, but both groups end up fighting after learning that the other has cheated, and the Demons Three are ultimately defeated.
Department of Extranormal Operationsedit
Devil's Dozenedit
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Deuce and Chargeredit
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Digitronix Corporationedit
Digitronix Corporation is a company in The Hacker Files.
Dingbats of Danger Streetedit
DNAliensedit
DNAngelsedit
Doom Forceedit
Doom Patroledit
Doom Squadedit
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Doomsday Clonesedit
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Double Dareedit
Double Entendreedit
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Dualityedit
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Eedit
Eastside Dragonsedit
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Easy Companyedit
Eliteedit
Elite Hawkmenedit
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Endlessedit
EuroCrimeedit
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Euroguardedit
Euroguard is a temporary band in Europe created by the JLE and led by Power Girl.
Everyman Projectedit
The Everyman Project was created by Lex Luthor to grant a group of people identities and powers and become part of his incarnation of Infinity, Inc. Recent appearance in 52 #24 (October 18, 2006).
Excalibur Crewedit
The Excalibur Crew was the shuttle crew that Hank Henshaw was a part of.
Extreme Justiceedit
Extremistsedit
Fedit
Fatal Fiveedit
Fearsome Fiveedit
Federal Menedit
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Ferrousedit
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Female Furiesedit
First Elevenedit
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Fists of the Guardianedit
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Force of Julyedit
Force Familyedit
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Forgotten Heroesedit
Forgotten Villainsedit
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Forever Peopleedit
Four Horsemen of Apokolipsedit
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Fourth Reichedit
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Front Menedit
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Freak Showedit
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Freedom Brigadeedit
Freedom Fightersedit
Frogmenedit
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Futurist Militiaedit
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Gedit
Galaxy Communicationsedit
Gangedit
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Gardners of the Universeedit
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Gargoyles of Notredameedit
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Gas Gangedit
Gemma Mastersedit
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Gen¹³edit
Ghost Patroledit
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Global Guardiansedit
Gotham City Police Departmentedit
Gotham City Sirensedit
Great Tenedit
Green Arrows of the Worldedit
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Green Lantern Corpsedit
Green Lantern Corps of Sector 872edit
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Green Lantern Corps Honor Guardedit
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Green Lantern Corps of the Klyminadeedit
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Green Team Boy Millionairesedit
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Guardian Angelsedit
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Guardians of Metropolisedit
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Guardians of the Universeedit
Guardians of World Galaxyedit
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Guardians of the Galaxy Eliteedit
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Gunner and Sargeedit
Gunner and Sarge are World War II US Marines. First appearance: Our Fighting Forces #45 (May 1958).
Hedit
The Halla'sedit
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Hammer and Tongsedit
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The Handedit
The Hand is a gang featured in Legionnaires #1 (April 1993).
Hand of Kronaedit
The Hand of Krona is an interstellar technology cult.
Hangmenedit
Haunted Tank Crewedit
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Havenedit
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Hawk Police of Thanagaredit
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Hayothedit
Headmenedit
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Helixedit
Hellendersedit
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Heroes of Lalloredit
Hero Hotlineedit
H.I.V.E.edit
Hocus and Pocusedit
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Hollow Menedit
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Honor Team of Throneedit
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House of Painedit
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Human Defense Corpsedit
Hunter's Hellcatsedit
Hunter's Hellcats are a World War II commando unit. First appearance: Our Fighting Forces #106 (April 1967).
H.U.R.R.I.C.A.N.E.edit
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Hybridedit
Hyperclanedit
The Hyperclan is a White Martian Vanguard.
Hypomenedit
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Hypotheticalsedit
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Iedit
Ice Man's Kill Squadedit
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IMHSedit
The IMHS is short for the Institute of Metahuman Studies.
Indigo Tribeedit
Inferior Fiveedit
Infinity Inc.edit
Injustice Gangedit
Injustice Leagueedit
Injustice Societyedit
Inner Circleedit
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InterC.E.P.T.edit
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Intergangedit
International Club of Heroesedit
International Delegation of Masked Archersedit
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International Ultramarine Corpsedit
Interpoledit
Interstellar Counter-Intelligence Corpsedit
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Invisiblesedit
Jedit
JLAxisedit
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Jokerzedit
Judge and Juryedit
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Juryedit
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Just'a Lotta Animalsedit
See Captain Carrot and His Amazing Zoo Crew!
Justice Alliance of Americaedit
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Justice Experienceedit
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Justice Guild of Americaedit
Justice, Inc.edit
Justice Leagueedit
Justice League of Adventureedit
Justice League of Airedit
Justice League of Aliensedit
Justice League of Amazonsedit
Justice League of Anarchyedit
Justice League Antarcticaedit
See Injustice League
Justice League of Apostlesedit
Justice League of Arkhamedit
Justice League of Atlantisedit
Justice League Darkedit
Justice League Detroitedit
Justice League Eliteedit
Justice League Europeedit
Justice League Internationaledit
Justice League Task Forceedit
Justice League Revenge Squadedit
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Justice League of Earthedit
Justice Legion Alphaedit
Justice Lordsedit
Justice Society of Americaedit
Justice Society Darkedit
In the pages of "The New Golden Age", the Justice Society Dark is mentioned to be a team that Doctor Fate enlisted to help find a way to free Salem the Witch Girl from the Limbo Town curse and to find her when she one day vanished without a trace.[6]
The Thaddeus Brown version of Mister Miracle is a known member while Zatara and Diamond Jack are mentioned to be part of this group. In 1941, Doctor Fate and Salem the Witch Girl come across Mister Miracle fighting Solomon Grundy. After he is chained up, Mister Miracle suggests to Doctor Fate and Salem the Witch Girl that they should go apprehend Bride of Grundy.[7]
Justice Undergroundedit
Justifiersedit
There are two different groups called Justifiers:
Justifiers Iedit
See Champions of Angor.
Justifiers IIedit
Kedit
KDRAedit
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Killer Eliteedit
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Kobra Organizationedit
Knights of the Galaxyedit
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Knights of Kheraedit
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edit
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Knights Tempusedit
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Kryptonian Military Guildedit
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Ledit
Labratsedit
The Labrats are genetically altered teenage heroes. First appearance: Labrats #1 (April 2002).
L.A.W.edit
Lawless League of Americaedit
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League of Ancientsedit
League Bustersedit
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League of Assassinsedit
League of Challenger-Hatersedit
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League of Extraordinary Gentlemenedit
League of Super-Assassinsedit
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League of Superheroesedit
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L.E.G.I.O.N.edit
Legionnairesedit
Legion of Doomedit
Legion of Substitute Heroesedit
Legion of Super-Heroesedit
Legion of Super-Petsedit
Legion of Super-Rejectsedit
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Legion of Super-Villainsedit
Legion of the Weirdedit
Leviathanedit
LexCorpedit
Leymenedit
Libraedit
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Linear Menedit
Locusedit
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Loophole Gangedit
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Losersedit
Medit
Madmenedit
The Madmen are a team of villains in the DC Comics universe. They were originally owned by Charlton Comics, but DC later acquired the rights to the characters.The Madmen first appeared in Blue Beetle #3 (1967) and were created by Steve Ditko and David Glanzman.[8]
Looking to make money, Farley Fleeter transformed his gang into a group of supervillains. The gang donned wigs, face paint, and multicolored costumes and started robbing banks. This brought them to the attention of Blue Beetle.
During the fight, the Madmen gained control of Beetle's gun but could not figure out how to use it. The public did not know what powers the gun possessed; the Madmen took advantage of this to enhance their crimes. Blue Beetle eventually regained his gun (only containing a strobe light) and apprehended the Madmen. After serving their sentences, the Madmen retired until they were paid to attack Kord Industries by Doctor Alchemy. Once again they were jailed.
The Madmen became a more persistent annoyance to Blue Beetle. They returned to face him time and again but were defeated after each attempt. Fleeter, however, was not discouraged. Taking a job at Georgetown University to steal drugs, he was involved in an accident that gave him the power to mentally control anyone he touched. He used this power to create an army of Madmen, but was defeated in a confrontation with Hawk and Dove and sent to Belle Reve prison.
Sometime later, Fleeter was incarcerated at Arkham Asylum and was a victim of the Joker's venom. He caused problems in Gotham City until he was captured by the Beetle and Robin.
During the Infinite Crisis, the Madmen were invited to join Alexander Luthor Jr.'s Secret Society of Super Villains. Their first assignment was to attack Blue Beetle. Though they failed, their actions led to his death at the hands of Maxwell Lord. Next, they were given guard duty and were attacked by the Secret Six. During the Battle of Metropolis the Madmen were gunned down by Wild Dog, Crimson Avenger, and Vigilante.[9]
One Year Later, some of the Madmen apparently survived the battle. They attacked Wonder Woman and Manhunter after Everyman appeared disguised as Blue Beetle. After attacking the trio, the Madmen dispersed.
They later appeared as part of a group of villains attempting to defeat the new Blue Beetle, Jaime Reyes. After suffering a blast from one of Jaime's weapons, the group beat a hasty retreat.[10]
Madmen in other mediaedit
- The Madmen (referred to as the Madniks) appear in the Batman: The Brave and the Bold episode "Menace of the Madniks!" voiced by Dee Bradley Baker. When Batman is shown fighting the Madniks, Booster Gold learns that they once fought Blue Beetle. Booster Gold goes back in time where he ends up helping Blue Beetle fight the Madniks when they break into S.T.A.R. Labs to steal the Quark Pistol. When Booster Gold shoots the Quark Pistol, it ends up knocking them out. When Booster Gold returns to the present, he finds Batman fighting an Energy Monster and Batman figures out that Booster Gold was behind this. When Batman and Booster Gold end up transporting back in time to see Blue Beetle, they end up going to Hub City Penitentiary where the escape of the Madniks causes them to turn into Energy Monsters that drained energy from the electric fence. Batman, Blue Beetle, and Booster Gold end up pursuing the Madnik Energy Monsters to Hub City's Nuclear Plant. Batman and Booster Gold managed to reverse the polarity of the Nuclear Plant in order to return the Madniks back to normal.
- The Madmen appeared in issue #10 of the Justice League Unlimited spin-off.
Manhuntersedit
Mankind Liberation Frontedit
Martian Maraudersedit
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Martian Mandrillsedit
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Marvel Familyedit
Masters of Disasteredit
Maximumsedit
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Men from N.O.W.H.E.R.E.edit
Menagerieedit
In September 2011, The New 52 rebooted DC's continuity. In this new timeline during the "Forever Evil" storyline, the Menagerie is a group led by Cheetah. The group consists of Elephant Man, Hellhound, Lion-Mane IV, Mäuschen, Primape, and Zebra-Man. Steve Trevor and Killer Frost fight them in order to claim Wonder Woman's lasso, which is needed to save the trapped Justice League members from the Firestorm matrix. While Steve Trevor manages to defeat Cheetah, the rest of the Menagerie are frozen by Killer Frost.[11]
Mercenariesedit
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Meta-Militiaedit
Metal Menedit
Metallikedit
See Team Titans
Metropolis Special Crimes Unitedit
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Micro Squadedit
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Millennium Giantsedit
The Millennium Giants are guardians of the balance of the Ley Lines. First appearance: The Man of Steel #78 (April 1998).
Minute Men of Americaedit
The Minute Men of America are radio operators who are allies of Hourman. Its known members are Jimmy Martin and Thorndyke Thompkins.[12]
Minutemenedit
Missile Menedit
Misfitsedit
The Misfits are a group of under-rated Batman villains. First appearance: Shadow of the Bat #7 (December 1992).
Monster Society of Eviledit
Moon Gangedit
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Moondancersedit
Moonlingsedit
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Morriganedit
The Morrigan are three war goddesses with plans to eliminate the Amazons.
Morte Fatale and the Dead Boysedit
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Mosaic Kidsedit
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Mud Packedit
Before the debut appearances of the fifth and sixth Clayfaces, Clayface III (Preston Payne) and Clayface IV (Sondra Fuller) team up, breaking Clayface I (Basil Karlo) out of prison. Clayface I also futilely tries to revive Clayface II (Matt Hagen). Together, the trio form the Mud Pack with Clayface II being made a post-mortem member of the group.[13][14] Karlo/Clayface I later gains the others' powers by injecting himself with extracts of blood samples from Clayface III and IV, becoming the "Ultimate Clayface".[15] Clayface I is defeated by Batman and Looker and Clayface III and IV escape.[16]
Mutantsedit
Nedit
NASAedit
National Crime League of Americaedit
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National Force Crimeedit
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Networkedit
Neutralizersedit
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New Blackhawk Air Corpsedit
New Conglomerateedit
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New Extremistsedit
New Godsedit
New Guardiansedit
New Hybridsedit
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New Olympiansedit
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New Orderedit
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Newsboy Legionedit
New Roguesedit
Nextedit
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Night Forceedit
Nuclear Familyedit
Nuclear Legionedit
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Oedit
O.G.R.E.edit
Ocean Going Resource Exchangeedit
Old Justiceedit
Old Justice is a superhero group appearing in American comic books published by DC Comics.
Old Justice was formed when TNT's sidekick Dan the Dyna-Mite, Neptune Perkins, Green Lantern's sidekick Doiby Dickles, Sylvester Pemberton's adoptive sister Merry Pemberton, Minute Men of America member Thorndyke Thompkins, and Red Tornado's sidekicks the Cyclone Kids came together.[17]
Olympian Godsedit
OMACedit
Omega Menedit
One Six Sevenedit
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Onslaughtedit
Optitronedit
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Orange Lantern Corpsedit
Order of St. Dumasedit
Orishasedit
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Orthodoxyedit
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Our Ladys of the Shadow Universityedit
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O.S.O.edit
O.S.O. is short for Office of Special Operations.
O.S.S.edit
Outcastsedit
Outlawsedit
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Outsidersedit
Pedit
Parliament of Decayedit
The Parliament of Decay are a group that is associated with the Black, which is in turn associated with death.
Parliament of Flamesedit
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